FREE 4-WEEK TEMPLATE · PDF INCLUDED
Free Velocity Building Program for Youth Pitchers
A youth velocity program should build the skills and physical foundations that support throwing—not promise a radar-gun number. This four-week framework helps a family organize practice without turning every day into a test. It is the entry point: choose the 10U, 13U, or 14U guide for the athlete’s actual age once this month is done.
No email required · Healthy youth pitchers aged about 9–14, with parent and qualified-coach supervision · By Pitch AI · 2026-09-07
Who this template is for
For athletes roughly 9–14 who already play pain-free catch with a coach. Not for an injured pitcher, an athlete returning after surgery, or a child who has not yet established comfortable catch. Children younger than the 10U group should use age-appropriate play and professional guidance instead of this template. Use actual age, not the team label, for pitching rules.
Two players on the same team may have very different coordination, growth, and practice histories. Start with what the athlete already tolerates. Growth plates stay open until about age 18, so repeatable, comfortable throwing and quiet landings matter more than any single hard throw. The useful outcome is regular participation and better movement quality, not winning a conditioning contest.
For age-specific pitching limits and rest requirements, consult the current MLB Pitch Smart guidance and your league’s rules. Limits are ceilings, not training targets.
Your weekly framework
The days below are movable placeholders. A qualified coach should fit them around current throwing, other teams, and recovery. Throwing volume comes from the throwing program below; it prescribes no maximum-intent throwing and does not stack on top of team practice or games.
| Day / window | Plan |
|---|---|
| Monday | Movement circuit A (about 20 minutes) plus comfortable catch if already planned. |
| Tuesday | Other sport, outdoor play, or rest; no added throwing. |
| Wednesday | Existing coach-led throwing practice; record every throw session and any fatigue. |
| Thursday | Rest from structured training. |
| Friday | Movement circuit B; no extra throws added just to complete this sheet. |
| Weekend | Game or existing practice is the week’s hardest throwing; leave one full rest day and the Pitch Smart rest days after pitching. |
Session details
Before each session, 8–12 minutes: easy walking or jogging, leg swings, hip and upper-back rotations, then a light band arm-care series (external and internal rotation, a row, and a scapular raise; one set of 10–15 each), then an unloaded rehearsal of the first exercise. Use a clear surface, a secure band anchor, and equipment sized to the athlete.
Order each session so the work that depends on freshness comes first: jumps or sprints, then the main strength exercise, then accessory and trunk work, with any conditioning last. Main strength sets stop with 2–3 clean repetitions still possible; accessory, youth, and beginner sets keep 3 or more in reserve. Rest 2–3 minutes after jumps, sprints, and main strength sets and 60–90 seconds after accessory sets. Progress by the two-for-two rule: when the final set reaches two repetitions above target in two consecutive sessions, add the smallest available load (about 2.5–5 lb for upper-body and 5–10 lb for lower-body exercises, or 5–10% for youth). End a set when speed, balance, or technique changes. No lifting to failure or maximum-effort testing is required.
A · Learn the patterns
| Exercise / task | Dose / question | How to use it |
|---|---|---|
| Bodyweight squat | 1–2 × 6–8 | Sit between the feet; use a chair target if helpful. Rest 60–90 seconds. |
| Incline push-up | 1–2 × 6–8 | Use a stable surface high enough for a controlled rep. |
| Light band row | 1–2 × 8–10 | Pull smoothly without leaning backward. |
| Dead bug | 1–2 × 4/side | Move slowly while keeping the trunk quiet. |
B · Balance and move
| Exercise / task | Dose / question | How to use it |
|---|---|---|
| Small two-foot jump and stick | 2 × 3 | Low height, quiet landing with bent hips and knees; reset every rep. Rest 2 minutes between sets. |
| Low step-up | 1–2 × 6/side | Use a low stable step and finish balanced. |
| Glute bridge | 1–2 × 8–10 | Lift comfortably without arching the back. |
| Side plank from knees | 2 × 10–15 seconds/side | Breathe normally. |
| Run-and-stop game | 4 × 5 seconds | Easy acceleration into a controlled stop; walk back and rest fully. |
T · The throwing week
| Exercise / task | Dose / question | How to use it |
|---|---|---|
| Catch play (existing practice) | 2–4 days; comfortable effort | Start close, move out only while throws stay easy and accurate, and finish closer in. The throwing program sets three throwing days a week; team practices count as those days rather than adding to them. |
| Hardest throwing of the week | Game or coach bullpen; 1 day per week | No maximum-effort throwing outside it. The next day is light catch or no throwing. Pitch Smart daily maximums: 75 pitches at 9–10, 85 at 11–12, 95 at 13–14. Rest days after a game by pitch count (ages 9–14): 1–20 → 0, 21–35 → 1, 36–50 → 2, 51–65 → 3, 66 or more → 4. Verify on the linked Pitch Smart page. |
| Ball and pitches | Regular baseball only | No weighted, heavy, or light balls: the supplied manuals reserve them for older, on-ramped athletes. Fastball and change-up skills before breaking pitches. |
| Stop rules | Every session | Stop for any elbow or shoulder pain, a pinch, or shooting or tingling pain, and get assessed before throwing again. No harder-than-catch throwing with elbow or shoulder pain of 4/10 or more. Muscle soreness that clears within a day is different from joint pain. A motion that changes with fatigue ends the session. |
Practice focus
In catch, use an external target such as the partner’s chest or a towel on the fence rather than several body-part instructions at once. Change the target, the distance, or the game—not the child’s arm action. Film only with consent and compare similar views. A different-looking arm action is not automatically a defect.
Throwing program
Ages 11 to 12 · Offseason build · 3 throwing days per week. Build throwing volume and long toss distance first. Intent rises late in the block, after the base is there.
Place the throwing days on your week so the longest or hardest day is not the day before a game, and throw before lifting when they share a day. If a team already runs throwing practice, that practice is the session: use the numbers below as a ceiling and log what was actually done. Games replace a throwing day; they never stack on top. Repeat a week instead of moving on if the arm feels heavy or soreness lasts into the next morning.
Week 1 · about 110 planned throws
| Day | Session | Throws (incl. warm-up) | Longest distance | Intent |
|---|---|---|---|---|
| Day 1 | Catch play | 35 | Up to 60 ft | Easy to moderate (about 50 to 70 percent) |
| Day 2 | Long toss, extension | 40 | Up to 65 ft | Moderate, arc allowed; stop backing up when throws stop being clean |
| Day 3 | Catch play | 35 | Up to 60 ft | Easy to moderate (about 50 to 70 percent) |
Week 2 · about 125 planned throws
| Day | Session | Throws (incl. warm-up) | Longest distance | Intent |
|---|---|---|---|---|
| Day 1 | Catch play | 40 | Up to 60 ft | Easy to moderate (about 50 to 70 percent) |
| Day 2 | Long toss, extension | 45 | Up to 80 ft | Moderate, arc allowed; stop backing up when throws stop being clean |
| Day 3 | Catch play | 40 | Up to 60 ft | Easy to moderate (about 50 to 70 percent) |
Week 3 · about 120 planned throws
| Day | Session | Throws (incl. warm-up) | Longest distance | Intent |
|---|---|---|---|---|
| Day 1 | Catch play | 40 | Up to 60 ft | Easy to moderate (about 50 to 70 percent) |
| Day 2 | Long toss, extension | 45 | Up to 90 ft | Moderate, arc allowed; stop backing up when throws stop being clean |
| Day 3 | Flat-ground work | 35 | Up to 60 ft | Moderate to moderately high, focus on target and delivery |
Week 4 (lighter week) · about 90 planned throws
| Day | Session | Throws (incl. warm-up) | Longest distance | Intent |
|---|---|---|---|---|
| Day 1 | Catch play | 30 | Up to 60 ft | Easy to moderate (about 50 to 70 percent) |
| Day 2 | Long toss, extension | 35 | Up to 85 ft | Moderate, arc allowed; stop backing up when throws stop being clean |
| Day 3 | Flat-ground work | 25 | Up to 60 ft | Moderate to moderately high, focus on target and delivery |
Throw counts include warm-up throws. Distances are ceilings, never targets. Pitch Smart for this age group: Ages 9 to 12: daily max of 85 pitches at ages 11 to 12, no more than 80 combined innings in any 12 months, at least 4 months off from throwing each year. Need a different phase or number of days? Use the free throwing program generator.
Week-by-week progression
| Week | Decision |
|---|---|
| 1 | One set of each movement; the coach teaches every exercise. Note how the athlete feels the next day. |
| 2 | Repeat week 1. Add a second set only to movements that look easy and controlled. |
| 3 | Keep the dose; add one repetition to two exercises if week 2 was easy. Use one simple target game inside existing catch. |
| 4 | Lighter week: one set of everything, then review consistency, enjoyment, and recovery with the coach. |
The weeks are decision points, not deadlines. Repeat or reduce a week when recovery is poor. Exact doses here are original coaching examples, not a research-proven route to a certain velocity.
When to move on
Move to the 10U, 13U, or 14U guide that matches the athlete’s actual age when four weeks are complete with two sessions per week, each movement is held with steady technique, jump landings are quiet, and there has been no arm pain. If sessions are being missed or the athlete dislikes them, shorten the sessions rather than advance.
Common questions
Will this add 5 mph?
No gain is guaranteed. Four weeks is an introductory practice block, not a proven velocity intervention.
Should we add weighted balls?
No. The supplied coaching manuals limit youth to light training balls under direct coaching and reserve overload and underload throwing for on-ramped older athletes. A generic download cannot establish readiness.
How many sets and reps are right for a child?
The NSCA youth guidance is 1–3 sets of 6–15 repetitions, two or three nonconsecutive days per week, with loads that rise about 5–10% only when technique stays clean. This template sits at the low end of that range.
Evidence & source notes
These sources inform the principles, not a guarantee that this exact template produces an outcome. Coaching manuals are labeled separately from research. No proprietary program tables or illustrations have been reproduced.
- NSCA: Youth training and long-term athletic development
Development and training experience matter alongside chronological age.
- NSCA: Youth Resistance Training position statement (2009)
Supports supervised, developmentally appropriate resistance training; does not validate these specific schedules.
- MLB Pitch Smart: pitching guidelines by age
Daily pitch maximums and required rest days by age. Values quoted in these templates were checked in September 2026; the linked page is authoritative and league rules may be stricter.
- Driveline Baseball, Hacking the Kinetic Chain: Advanced Pitching
Supplied edition. Pre-throwing warm-up and band arm care (pp. 79–98), auto-regulated long toss (pp. 118–120), on-ramp periods of one to four weeks scaled to time off (pp. 170, 185), a recovery day after every maximum-effort day and pulldowns no more than once every five days (pp. 165–166), and age tiers that reserve hard weighted balls for older athletes with youth limited to light training balls (pp. 122, 177–178). Coaching context, not proof that a particular drill prevents injury.
- Susan Hall, Basic Biomechanics (2023)
Growth plates stay open until about age 18 and can be injured by repetitive loading; elbow valgus torque rises with ball speed; flexing the hips, knees and ankles on landing lengthens the absorption time and lowers peak force (pp. 86–96, 189–192, 369).
- Haff & Triplett, Essentials of Strength Training and Conditioning, 4th ed. (2016)
Chapters 7, 17, 18, 20, 21 and 22: youth guidelines (1–3 sets of 6–15 repetitions, 2–3 nonconsecutive days per week, load increases of about 5–10%), exercise order and rest intervals, the two-for-two progression rule, plyometric prerequisites and 48–72 hour recovery with depth jumps contraindicated while growth plates are open, aerobic progression of no more than 10% per week, in-season maintenance with unloading weeks, and criterion-based return to play. Consulted from the supplied book; no program tables reproduced.
Training log
The PDF gives each week its own page. Write what you actually completed, not the target: sets, reps, intensity, and the weight (lb) for lifts or the velocity (mph) for throws if you measured it. This is the same information Pitch AI records when you log a session in the app.
Intensity: RPE 1–10 for lifts and jumps (10 = nothing left in reserve) or percent effort for throws. Weight / MPH: load in lb for lifts, velocity in mph for throws. Leave blank anything you did not measure.
Week 1 · Session A · Learn the patternsDate ____________
| Exercise | Sets | Reps | Intensity | Weight / MPH | Notes |
|---|---|---|---|---|---|
| Bodyweight squatTarget 1–2 × 6–8 | |||||
| Incline push-upTarget 1–2 × 6–8 | |||||
| Light band rowTarget 1–2 × 8–10 | |||||
| Dead bugTarget 1–2 × 4/side | |||||
Week 1 · Session B · Balance and moveDate ____________
| Exercise | Sets | Reps | Intensity | Weight / MPH | Notes |
|---|---|---|---|---|---|
| Small two-foot jump and stickTarget 2 × 3 | |||||
| Low step-upTarget 1–2 × 6/side | |||||
| Glute bridgeTarget 1–2 × 8–10 | |||||
| Side plank from kneesTarget 2 × 10–15 seconds/side | |||||
| Run-and-stop gameTarget 4 × 5 seconds | |||||
Week 1 · ThrowingDate ____________
| Exercise | Sets | Reps | Intensity | Weight / MPH | Notes |
|---|---|---|---|---|---|
| Day 1 · Catch playTarget 35 throws, up to 60 ft | |||||
| Day 2 · Long toss, extensionTarget 40 throws, up to 65 ft | |||||
| Day 3 · Catch playTarget 35 throws, up to 60 ft | |||||
Week 2 · Session A · Learn the patternsDate ____________
| Exercise | Sets | Reps | Intensity | Weight / MPH | Notes |
|---|---|---|---|---|---|
| Bodyweight squatTarget 1–2 × 6–8 | |||||
| Incline push-upTarget 1–2 × 6–8 | |||||
| Light band rowTarget 1–2 × 8–10 | |||||
| Dead bugTarget 1–2 × 4/side | |||||
Week 2 · Session B · Balance and moveDate ____________
| Exercise | Sets | Reps | Intensity | Weight / MPH | Notes |
|---|---|---|---|---|---|
| Small two-foot jump and stickTarget 2 × 3 | |||||
| Low step-upTarget 1–2 × 6/side | |||||
| Glute bridgeTarget 1–2 × 8–10 | |||||
| Side plank from kneesTarget 2 × 10–15 seconds/side | |||||
| Run-and-stop gameTarget 4 × 5 seconds | |||||
Week 2 · ThrowingDate ____________
| Exercise | Sets | Reps | Intensity | Weight / MPH | Notes |
|---|---|---|---|---|---|
| Day 1 · Catch playTarget 40 throws, up to 60 ft | |||||
| Day 2 · Long toss, extensionTarget 45 throws, up to 80 ft | |||||
| Day 3 · Catch playTarget 40 throws, up to 60 ft | |||||
Week 3 · Session A · Learn the patternsDate ____________
| Exercise | Sets | Reps | Intensity | Weight / MPH | Notes |
|---|---|---|---|---|---|
| Bodyweight squatTarget 1–2 × 6–8 | |||||
| Incline push-upTarget 1–2 × 6–8 | |||||
| Light band rowTarget 1–2 × 8–10 | |||||
| Dead bugTarget 1–2 × 4/side | |||||
Week 3 · Session B · Balance and moveDate ____________
| Exercise | Sets | Reps | Intensity | Weight / MPH | Notes |
|---|---|---|---|---|---|
| Small two-foot jump and stickTarget 2 × 3 | |||||
| Low step-upTarget 1–2 × 6/side | |||||
| Glute bridgeTarget 1–2 × 8–10 | |||||
| Side plank from kneesTarget 2 × 10–15 seconds/side | |||||
| Run-and-stop gameTarget 4 × 5 seconds | |||||
Week 3 · ThrowingDate ____________
| Exercise | Sets | Reps | Intensity | Weight / MPH | Notes |
|---|---|---|---|---|---|
| Day 1 · Catch playTarget 40 throws, up to 60 ft | |||||
| Day 2 · Long toss, extensionTarget 45 throws, up to 90 ft | |||||
| Day 3 · Flat-ground workTarget 35 throws, up to 60 ft | |||||
Week 4 · Session A · Learn the patternsDate ____________
| Exercise | Sets | Reps | Intensity | Weight / MPH | Notes |
|---|---|---|---|---|---|
| Bodyweight squatTarget 1–2 × 6–8 | |||||
| Incline push-upTarget 1–2 × 6–8 | |||||
| Light band rowTarget 1–2 × 8–10 | |||||
| Dead bugTarget 1–2 × 4/side | |||||
Week 4 · Session B · Balance and moveDate ____________
| Exercise | Sets | Reps | Intensity | Weight / MPH | Notes |
|---|---|---|---|---|---|
| Small two-foot jump and stickTarget 2 × 3 | |||||
| Low step-upTarget 1–2 × 6/side | |||||
| Glute bridgeTarget 1–2 × 8–10 | |||||
| Side plank from kneesTarget 2 × 10–15 seconds/side | |||||
| Run-and-stop gameTarget 4 × 5 seconds | |||||
Week 4 · ThrowingDate ____________
| Exercise | Sets | Reps | Intensity | Weight / MPH | Notes |
|---|---|---|---|---|---|
| Day 1 · Catch playTarget 30 throws, up to 60 ft | |||||
| Day 2 · Long toss, extensionTarget 35 throws, up to 85 ft | |||||
| Day 3 · Flat-ground workTarget 25 throws, up to 60 ft | |||||
The free PDF includes a log page for every week of this program.
Do not enter private medical details in shared team copies. Keep your personal log securely.
